Search Issue Tracker
[Skybox] The Left and Right labels on the skybox/6-sided shader are reve...
You can test this yourself, just cut up the cross into 6 segments and paste into the corresponding area, and you will notice that on... Read more
Undo doesn't work with Avatar mapping - when mapped using the body image
Repro steps:1. Assign the spine bone to the wrong bone - on the list of bones2. Press Ctrl Z - the change is undone3. Assign the spi... Read more
Missing page in the docs
Steps to reproduce : - go to the following page http://docs.unity3d.com/Documentation/Manual/gui-Layout.html and notice that the pag... Read more
Undoing changes to layer (in Animation Controller) results in double undo
Repro steps:1. Add some Parameters,2. Add a new layer3. Make changes to the layer - check some boxes, chenge weight value4. Try undo... Read more
Directional light creates weird shadow patterns
To reproduce:1. Open "New Unity Project 30"2. Open scene test3. Notice the weird shadow patterns on the plane from the directional l... Read more
"Only directional lights have shadows in forward rendering" appears when...
To reproduce:1. Open "project 30"2. Open scene "test 1"3. Select Main Camera and change the rendering path to vertex lit4. Select th... Read more
"Only directional lights have shadows in forward rendering" appears for ...
To reproduce:1. Open "project 30"2. Open scene13. Select the GameObjects (which are lights) in the scene, the message appears for a ... Read more
After deleting an object in runtime its still possible to redo the delet...
To reproduce:1. Open project 302. Open scene test13. Enter play mode and delete a cube4. Exit play mode. Undo + Redo removes the cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template