Search Issue Tracker
Crash when adding a missing script to multiple objects in a prefab
repro:- create an empty GO and add another one as its child- create a new script, apply to the child- (move to Project tab to) creat... Read more
Scene view goes dark if light is added and deleted
To reproduce:1. Create new scene2. Add a cube, it's lighted3. Add any light4. Delete it, cube won't be lighted Inconsistent behavior... Read more
MonoDevelop does not support ´~ and similar symbols on Portuguese (Brazi...
To reproduce:1. Add Portuguese (Brazil ABNT) to the available languages in your language preferences2. Open a new script in MonoDeve... Read more
-e Crash when calling SetTargetBuffers inside Awake and OnEnable
To Reproduce:1. Open the attached project & scene.2. Press play3. Check the comments in the script for more details Workaround:1... Read more
Hitting ESC key to cancel "change static flags" dialog produces
To reproduce:1. Open bugdemo.unity2. Select root game object3. Click static checkbox in inspector.4. when the dialog pops up, hit ES... Read more
Shaders preprocess #pragma surface before #ifdefs
Right now impossible to have for example this:#ifdef DESKTOP_VARIANT#pragma surface surf FancyStuff#else#pragma surface surf Simpler... Read more
Unity becomes unresponsive after re-login
Seems like it is reproducible only with Radeon GPUs as we could not reproduce it with GeForce GPUs. Use of single or dual monitor se... Read more
Deadlock in MT rendering when render thread writes a GL error message
Happens when building the repro project from case 561116 on OS X and entering fullscreen mode in the standalone player (by pressing ... Read more
Undoing Addition of Motions to a Blend Tree doesn't work
Repro steps:1. Add a few states to an animation controller2. Add a blend tree and add few motions to it3. Try to undo adding the mot... Read more
In State Inspector undoing condition changes needs a click click in the ...
Repro steps:1. Create a state and make a transition to another one2. Choose the transition in the state Inspector and change the con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used