Search Issue Tracker
Image Effects: crash in later fx if an effect does camera.Render inside
If an image effect does camera.Render() inside of OnRenderImage call, then that makes the next image effect crash. Regression in 4.2.0. Read more
Spriteframes eat each other when trying to move them in the animator
In the Animation Window, try to move sprites in keyframes by moving them to another frame. When sprite that you drag goes over anoth... Read more
OS X Lion-style fullscreen mode spits out OpenGL errors during transition
When MacFullscreenMode is set to FullscreenWindowWithMenuBarAndDock and one enters fullscreen in standalone there's a bunch of "inva... Read more
-e Prefix labels in the inspector do not highlight when they
To reproduce:1. Open Bugs project2. Create a new GameObject3. Add SomeComponent to the GameObject4. In the Inspector for SomeCompone... Read more
Android warning message has a typo in word "attribut"
When there is no orientation tag in the Plugins/Android/AndroidManifest.xml file, the warning message is shown after building the ap... Read more
Texture2D is not cleared to a default value when created from script
Steps to reproduce : - import the project attached- go to Window > Bugs > Alpha Blending Texture and notice only one square is... Read more
MonoDevelop debugger does not always display Generic List types properly
Steps to reproduce : - import the project attached- open the script Prospector.cs and place a breakpoint at line 78- attach the proc... Read more
Label for the Sprite Editor button is missing
Steps to reproduce : - create a new project- import a texture- change the texture to Sprite > Manual and notice the label for the... Read more
Searching for assets using names with capitalization also displays non c...
Steps to reproduce : - create a new project- create two prefabs- name them Prefab and prefab1- search for Prefab in the Project Brow... Read more
Collider2D Component documentation missing
You'll have to replace my root Unity folder with your own, but from Scripting reference for Collider2D located at:file:///Applicatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects