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0
votes
Fixed

Component reorder area is much narrower in Unity 2019 compared to earlie...

Themes

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Jun 07, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In the Hierarchy Window create a new empty object and add some components to it3. Attempt... Read more

2
votes
Fixed

[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...

Package: Addressables

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Jun 04, 2019

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Version/s: 0.8.6-preview

Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project2. Build Addressables3. Open "DependencyIssue" scene4. Enter ... Read more

0
votes
By Design

Test Assemblies are not referenced when they are imported through Unity ...

Scripting

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Jun 04, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("BugReports-MainProject.zip")2. Notice the "Missing assembly reference" error in the ... Read more

0
votes
Fixed

[Timeline] Audio track with no audio source acts as 3D spatial blended a...

Timeline

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Jun 05, 2019

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Version/s: 2019.1.0a9, 2019.3.0a4

Steps to reproduce:1. Open attached project2. Enter play mode3. Music is playing on the left side of the headphones/speakers at the ... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException Occurs on Exporting ProBuilderObject...

Package: Probuilder

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Jun 07, 2019

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Version/s: 4.0.5

NullReferenceException Occurs on Exporting ProBuilderObject with Vertex Colors enabled, when vertex colors are not applied Steps to ... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "Metal_iOS_Bug.zip"2. Open "SampleScene.unity" scene3. Make sure that Metal Editor Support is ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Chang... Read more

0
votes
Fixed

Grab RenderTexture from a particle shader is executed even if the Partic...

Visual Effects - Legacy

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugParticleGrabPass.zip" project2. Open scene "SampleScene"3. Enter Play mode4. Open and enab... Read more

0
votes
Fixed

[Subdivide] Null ref in ConnectElements when trying to subdivide faces

Package: Probuilder

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Jun 07, 2019

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Version/s: 4.0.5

To reproduce:1. Open attached project2. Open Samplescene3. Select Cube object4. Try Subdivide Object5. There is a warning "Triangula... Read more

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