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Kinematic rigidbody collisions are not updated when it is instantiated a...
Steps to reproduce:1. Open user's attached project2. Open scene "Runtime (Bug)" scene3. Play the scene Expected result: Falling gree... Read more
[Audio Mixer] Crash on play when duplicated audio group is assigned to a...
When the user duplicates an audio group, the audio group is created outside the audio mixer. If the audio mixer is removed from the ... Read more
Editor crashes on WalkTypeTree after removing any component while in Ani...
Steps to reproduce:1. Open attached “CrashRepro.zip” Unity project2. Open “Test” scene3. Select “GameObject” object in Hierarchy4. O... Read more
Text letters are drawn on each other when using bold style a specific 'k...
To reproduce:1. Open project2. Open 'BugScene' Expected: 'Right bold' and 'Wrong bold' texts should look similarActual: 'Wrong bold'... Read more
[Audio Mixer] Creation & deletion of audio groups doesn't get updated in...
Creation & deletion of audio groups doesn't get updated in project window Steps to Repro:1. Create/Select audio mixer > audio... Read more
Static batching not applied to 'Batching static' objects in Unity 5.4
How to reproduce1. Open attached project2. Enter playmode3. Open profiler and select 'Rendering' tab4. Inspect amount of Draw Calls ... Read more
[Mobile] Video fails to play with Handheld.PlayFullScreenMovie after reo...
To reproduce: 1. Download and open attached "VideoIssue.zip" project.2. Build and run on any android device.3. When application open... Read more
Drag and dropping audio clip into timeline moves existing audio playable
To reproduce:1. Import attached package2. Open timeline window3. Select GameObjectTimeline asset4. Select one of three clips in time... Read more
Switching the worldCamera of a Canvas allocates memory but never release...
Steps to reproduce:1. Open user attached project2. Open test scene and the profiler window3. Play the scene4. Notice the memory usag... Read more
[Animation] Inserting a key to a curve that has a single key when editin...
1) Add a particle system.2) Select a MinMaxCurveProperty such as Gravity and change its mode to `Random between 2 curves`3) Select o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa