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Physics2D.DestroyShapes() has an enormous impact on performances even wh...
Reproduction steps: 1. Load the attached "TheBibitesDev.zip" project and download the attached "Broken.bb8settings" file.2. Open the... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
Sprite Renderer image is changed when switching Mask Interaction and cha...
Reproduction steps:1. Open the attached “Test.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Click on the “Switch Mask... Read more
[Windows] Unity crashes when packing PVRTC variants.
How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more
"Learn More" Link in UI Toolkit Opens U6.0 ATG Documentation for U6.1
Steps to reproduce: Create a new project In Project Settings, go to UI Toolkit Under Text > Advanced Text Generator (ATG), click ... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
SetLightBarColor() does not change the lightbar color when using a contr...
How to reproduce:1. Open the attached "IN-90825" project2. Connect your controller using bluetooth3. Enter Play mode4. Observe the c... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation