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Display Resolution Dialog is shown even if "Hidden By Default" is set
To reproduce: 1. Open the project 2. Navigate to Player Settings -> Standalone -> Resolution and Presentation 3. Verify Default Is F... Read more
Editor crash caused by LineRenderer
- Open scene Splash in the attached project and press Play - Press Enter - Click the Temp Character button - Click the Open Dropdown... Read more
Same name objects aren't animated
To reproduce: 1. Open attached project 2. Open scene keyProblem 3. Start recording an animation 4. Select all Gameobject's children ... Read more
Scriptable object loses data when Unity is defocussed
To reproduce: 1. Open project "New Unity Project" 2. Delete the "Test" scriptable object 3. Open Window > Test 4. Click the "new ass... Read more
Unity crashes when instantiating many instances of prefabs with Rigidbod...
User is instantiating 10 million prefabs with Rigidbody components attached to them. Unity is crashing somewhere in Rigidbody.SetIsK... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns false
To reproduce: 1. Open the attached project 2. Open the scene 3. Press play 4. You will see "We're being disabled, and Playmode is NO... Read more
Awake & Start not called before Update when assembly is reloaded for Exe...
To reproduce: 1. Open the attached project 2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Ex... Read more
[InitializeOnLoad] EditorApplication.OpenScene doesn't work
To reproduce: 1. Open the project I've attached 2. Open the "test" scene 3. Reopen the project 4. Notice that EditorApplication.Curr... Read more
Default propertes for shaders only allow Texture2D types, not RenderText...
To reproduce: 1. Create new project 2. Import the attached shader 3. Notice that the default properties for the shader is set to "Te... Read more
Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?55214... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support