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OnSelectionChange() not called in Two-Column-Layout
Steps to reproduce : - import the project attached - go to Bug Report > Example - select the folders in the Project Browser and not... Read more
OnCollisionStay2D is not working as expected in regards to contact point...
Steps to reproduce : - import the project attached - open the scene and select the "Select me" gameobject - press play and notice t... Read more
Console errors thrown despite cached GameObjects that Undo properly
Steps to reproduce : - open the project attached - open the scene "level" - go to Window -> FindReplaceTagsLaybers - click Find - c... Read more
[Hierarchy] Cannot remove a property from a missing mono behavior from t...
Steps to reproduce : - import the project attached - open the scene "Test" - select the "Gameobject" - open the Animation window an... Read more
EditorGUIUtility.GetBuiltinSkin always returns the Light skin even when ...
Steps to reproduce : - import the project attached - create a new "Editor" folder and move the script into the folder - open GetBui... Read more
[EGL] Unable to find an configuration matching minimum spec! on Android ...
With Unity 4.3 only the black screen is shown on older devices. The sounds can be heard, but no graphics are displayed. The "[EGL] U... Read more
WWW uses proxy for local request
-e: see title, it uses the proxy even when checking "Bypass proxy server for local addresses" on the internet options -works fine i... Read more
Setting the mass of a Rigidbody2D script dynamically from any other scri...
To reproduce: Try changing RigidBody2D mass from a script. Read more
Transform.rotation of game object is no longer valid, due to a bad input...
The "transform.rotation of 'gameObject' is no longer valid, due to a bad input value." error is shown in the console while playing a... Read more
Component context menu doesn't work on right click when script is missing
Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in Inspector To reproduce: 1. ... Read more
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