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Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more
[PLM] Unity crashes on baking start, when "Stitch Seams" is checked and ...
To reproduce:1. Open attached project "Baking crash.zip".2. Open "Test" scene.3. Go to Lighting Settings, and press "Generate Lighti... Read more
Crash with empty stack trace: Could not load symbol nativeUnity_SetVufor...
Reproduction steps:1. Open and play the attached project.- Editor will crash. Reproduced with:2018.1.0b1, 2017.3.0p1, 2017.2.1p1 Not... Read more
Animation timeline override track for humanoid rig is not functioning
Steps to reproduce:1. Download and open the attached project2. Open scene "Scene"3. Open the timeline window4. Play the timeline Exp... Read more
NullReferenceException error appears after running test with nested coro...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Edit... Read more
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Test... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps:1) Download and open user's attached project2) Build and run "test.unity" scene on an Android device3) Notice tha... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce:1. Open the attached project;2. Open "Bug" scene;3. Make sure Virtual Reality is enabled (Edit > Project Settings &g... Read more
Unity Crashes when vertex shader slider property value is being changed ...
How to reproduce:1. Open Unity2. Load user-submitted project(Demo_Unity.zip)3. Open 'Extended_Snow_Scene.unity' scene4. Select 'Exte... Read more
Camera.stereoTargetEye is always rendering Mono to RenderTexture
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe the Render Texture files Expected result: re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes