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1
votes
Duplicate

Character controller's step offset causes the character not to fit into ...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene repro - it contains a first person character controller with the step offset se... Read more

5
votes
Not Reproducible

Custom GUIStyles in a skin don't update correctly

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f3

Custom GUIStyles in a skin don't update correctly. This makes it very time-consuming to tweak custom styles Read more

0
votes
Fixed

Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8

WP8

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Nov 20, 2013

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Version/s: 4.3.0f4

Steps to reproduce: 1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct a... Read more

0
votes
Fixed

Normal doesn't change when CircleCollider2D rolls down the edges of a Po...

Physics2D

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Nov 17, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Play polygon_collider_example scene 3. Normal doesn't change when the edge changes Read more

0
votes
By Design

TextMesh mesh is wrong when MeshFilter present on same GameObject

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f4

TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more

1
votes
Fixed

Unity opens script with OS default editor not MonoDevelop

CodeEditors

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Nov 12, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Install 4.3f4 Unity version on 4.2.2f4 (to the same folder) 2. Set the default OS script editor to SublimeText 3. C... Read more

1
votes
Fixed

Physics.SphereCastAll fails to intersect with the corners of certain obj...

Physics

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Nov 18, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open scene PlaneTest. It contains a Scale(10,1,10) plane and a SphereCastAll is being ... Read more

0
votes
Fixed

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...

Shaders

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Nov 20, 2013

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Version/s: 4.3.0f4

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves... Read more

1
votes
Won't Fix

References to the latest MonoDevelop app are broken after upgrading to 4.3

CodeEditors

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Nov 13, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Have the previous version of Unity installed in "Unity" version 2. Install the latest Unity version on your Mac (wi... Read more

0
votes
Fixed

References to a script is broken when moving it from another GameObject

Editor - Other

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open the 'Test' scene 3. Click on the first cube in the hierarchy view 4. Try dragging... Read more

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