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Character controller's step offset causes the character not to fit into ...
To reproduce: 1. Open attached project 2. Open scene repro - it contains a first person character controller with the step offset se... Read more
Custom GUIStyles in a skin don't update correctly
Custom GUIStyles in a skin don't update correctly. This makes it very time-consuming to tweak custom styles Read more
Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8
Steps to reproduce: 1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct a... Read more
Normal doesn't change when CircleCollider2D rolls down the edges of a Po...
To reproduce: 1. Open attached project 2. Play polygon_collider_example scene 3. Normal doesn't change when the edge changes Read more
TextMesh mesh is wrong when MeshFilter present on same GameObject
TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more
Unity opens script with OS default editor not MonoDevelop
To reproduce: 1. Install 4.3f4 Unity version on 4.2.2f4 (to the same folder) 2. Set the default OS script editor to SublimeText 3. C... Read more
Physics.SphereCastAll fails to intersect with the corners of certain obj...
To reproduce: 1. Open the attached project 2. Open scene PlaneTest. It contains a Scale(10,1,10) plane and a SphereCastAll is being ... Read more
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves... Read more
References to the latest MonoDevelop app are broken after upgrading to 4.3
To reproduce: 1. Have the previous version of Unity installed in "Unity" version 2. Install the latest Unity version on your Mac (wi... Read more
References to a script is broken when moving it from another GameObject
To reproduce: 1. Open the attached project 2. Open the 'Test' scene 3. Click on the first cube in the hierarchy view 4. Try dragging... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window