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Fixed in 4.5.X

Votes

0

Found in

4.3.0f4

Issue ID

576855

Regression

No

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision.

Shaders

-

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision.

The problem involves the number 255^3, which equals 16581375, not 165081375. I assume the extra "0" is a typo.

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