Search Issue Tracker
Fixed in 4.3.2
Votes
0
Found in
4.3.0f4
Issue ID
576840
Regression
No
Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8
Steps to reproduce:
1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct and the other should not.
2. Build and run it on Windows Phone 8 device
3. Notice that non-Pixel Corret GUIText is orientated as if the device was in Portrait orientation.
Reproduced with Nokia Lumia 920
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment