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1
votes
Fixed

Dynamic Resolution Rendering error when using Depth of Field in URP

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more

0
votes
In Progress

All previous changes between "Grow Selection" operations are reverted wh...

Package: Probuilder

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Jun 03, 2025

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Version/s: 6.0.5

Reproduction steps:1. Open the attached “IN-103648.zip” project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hie... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

4
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player

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May 18, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 6000.0.37f1

How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” &gt... Read more

0
votes
Fixed

[Android] Content type with PUT request with no upload handler shows "ap...

Android

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Aug 16, 2019

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Version/s: 2018.4.3f1, 2019.1

To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

Bolt - Duplicate operator unit options

Package: Visual Scripting Bugs

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Apr 01, 2020

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Version/s: 2.0.0a10

David Svezhintsev ×!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcha... Read more

0
votes
By Design

Transform field values are no longer visible when Inspector window is re...

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Jun 06, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more

5
votes
Fixed

[tvOS] Memory usage is consistently increasing in a tvOS build

tvOS

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May 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more

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