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[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce:1. Open the attached project2. Build and run on iOS device3. Click on "Unknown" button (it will set Screen.orientat... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce:1. Create new project2. Create Cube prefab and script with public Object Test variable3. Add script to a cube pre... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project.2. Open "Scene" scene.3. Enter play mode.4. Notice the Z-fighting in presented c... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce:1) Open the attached project.2) Make sure the Console tab is visible.3) Enable Collapse for log messages.4) Enter... Read more
[Editor] Assertion failed error when closing Unity with "Verify Saving ...
Description:Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is ch... Read more
Shader with LIGHTMAP_ON keyword doesn't receive shadows on player
To reproduce:1) Open attached project and scene2) Play it to see expected result3) Build and runNotice a different result Comparison... Read more
Reimporting script after reading serialized data in a specific 'Maintain...
To reproduce:1. Open project2. Open Maintainer (Tools > Code Stage > Maintainer)3. Switch to the Project Cleaner tab4. Press S... Read more
Graphics Raycaster returning wrong object if the distance between two ra...
Steps to reproduce:1. Open user attached project2. Start play mode3. Click on the "Floor" object that has an above "Bottom" object4.... Read more
[UI] Canvas objects don't update after toggling active state
Objects within a UI canvas stop updating after they've been disabled as a game object, even when re-enabled, and they also do not cl... Read more
[Editor] Crash observed when the user quits unity and selects 'Close' op...
Description: Unity editor crashes when user quits/closes unity and selects 'Close' option in the 'Save Assets' popup. The 'Save Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open