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Key frames not highlighted horizontally
Key frames not highlighted horizontally.When clicking next to the key frames in Dope sheet, the animation curve in the hierarchy is ... Read more
AnimationCurve created by script has a very steep transition
When creating an animation by code (add KeyFrame to AnimationClip then finally add AnimationClip to Animation and Play() ) if making... Read more
Bootcamp project: Mac standalone freezes
-e: running a mac build of the bootcamp project freezes the app. log shows "Receiving unhandled NULL exception" -repro:--get Bootcam... Read more
Light probes only work if there's static geometry in the scene being lig...
Reproduced in 4.3.0b1Also present in 4.1.5f1 and 4.2.0f2 Light probes only work if there's static geometry in the scene being lightm... Read more
[Collision] Particle collision detection does not happen if the collidin...
Steps to reproduce : - import the project attached- open the scene and press play- notice that the unicorn will turn red when a part... Read more
Changing script on a monobehavior breaks the component editor
Repro:1) Add a script to e.g the Main Camera2) Change the script using ObjectSelector3) Notice that the cogwheel disappears and cont... Read more
Fatal error message when removing an object in a custom inspector GUI
To reproduce:1. Open project TS22. Open scene 013. Select Controller in hierarchy4. In the inspector, navigate to "Post tags"5. Try ... Read more
[Dynamic Batching] Batching breaks vertex shader transformations
To reproduce:1. Open project BatchingBug2. Open scene Level_013. Enable dynamic batching4. Enter play mode5. Click on the game view.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template