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0
votes
Third Party Issue

Crash on UnityEngine.SubsystemBindings:DestroySubsystem when Meta XR Sim...

Package: OpenXR Plugin

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Sep 03, 2025

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Version/s: 1.16.0-pre.1

How to reproduce:1. Open the attached project "IN-113490"2. Enable Meta XR Simulator3. Enter Play mode4. Observe the crash Expected ... Read more

0
votes
Fixed

Profile Analyzer - Using right click "Remove from Included Filters" also...

Package: Profile Analyzer

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Mar 13, 2020

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Version/s: 0.6.0 - preview.1

How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more

1
votes
Fixed

ContactPoint2D.normalImpulse returns a high value when touching the wall...

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b12, 6000.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Mov... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

0
votes
By Design

GetCustomAttributes return null on .NET 4.6

Scripting

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Jun 13, 2017

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Version/s: 2017.1.0b9

Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

Fix swirl filter demo code sample

UI Toolkit Graphics

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Oct 03, 2025

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Version/s: 6000.4.0a1

The swirl shader has two bugs. The blend mode should be Blend One Zero because we don't need to blend with the RT background which i... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

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