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PostprocessBuildPlayer script will return "Unsupported build target"
To reproduce:1. Open PostProcess project2. Set architecture to Universal or x86_643. Build4. Look at generated platform.txt file in ... Read more
While building another copy of the player is made
To Reproduce:1. Open PostProcessIcon project2. Build for OS X platform3. Check destination folder. A copy of the player is made duri... Read more
Can not disable p4 version control in a project when connection to a p4 ...
Can not disable p4 version control in a project when connection to a p4 server is down. All inspectors are disabled. Read more
Shaders passes change order randomly for instantiated
Shaders passes change order randomly for instantiated material To Reproduce:1. Open the attached project & scene.2. Enter and ex... Read more
Some offmeshlinks are not "bound" to the navmesh
To reproduce:1. Open project OffMeshLinks2. Open scene Testscene3. Check Offmeshlinks > Link14. Start transform of offmeshlink is... Read more
Unity crashes after editing a script attached to an object and quitting ...
To reproduce:1. Open the project2. Open Vuforia-4-CylinderTargets scene3. Select a game object (i.e ARCamera)4. Open any script atta... Read more
Profiler won't work with Windows 64bit application
When building a Windows 64bit application, the profiler will never connect to the executable. This only works when building a 32bit ... Read more
Rename "Apply Incoming Changes" button to "Apply All Incoming Changes"
Minor issue: Rename button, since you can actually select/mark individual changesets in list of incoming changes Read more
Severe Performance degredation using MaterialPropertyBlocks and new 4.3 ...
Reproduced on 4.3.0a4 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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