Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.2.0f4
Issue ID
557999
Regression
No
Profiler won't work with Windows 64bit application
When building a Windows 64bit application, the profiler will never connect to the executable. This only works when building a 32bit application. To be precise: Autoconnect does not work, nor does the build show up in the "active profiler" selection screen.
To reproduce:
Hint: make sure to check "run in background" in player settings
1: Click File -> Build Settings
2: Select PC, Mac, Linux Standalone
3: Choose Windows and x86_64 from the dropdowns
4: Check "development build" and "autoconnect to profiler"
5: Click build&run and notice the profiler window. No autoconnect is taking place and the application does not show up in the "active profiler" selection
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AI Assistant] UI Overlap: Permission dropdown menu persists and obstructs "Allow" / "Deny" buttons in AI Assistant window
- Dragging an object under another to set it as the child will rename the parent object if we trigger a rename and start dragging immediately
- UITK WorldSpace ScrollView behaviour on Mobile
- [VisionPro] WebCamTexture fails to capture Persona stream frames
- Some shader variants are not collected when tracing with GraphicsStateCollection
Add comment