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Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce:1. Download attached project file and open "work" Scene2. Enter Play Mode Actual result: After creating SpriteAtlas... Read more
[2018.1] Mac and Windows Packages is missing from Saihai/CDN
Seems like Mac/Windows standalone rename was not communicated to the publishing team so this results in an inability to install Wind... Read more
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction:1) Open Unity (any versions after 2018.1.0a5)2) Find and select Directional Light in the scene3) In Inspector... Read more
Unable to delete an array item with the delete key
To reproduce:1. Open a new Unity project2. Create a new C# script and create a public array3. Attach the script to any object4. Exte... Read more
Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more
[Terrain] Artifacts appear on paint-brush while lowering heightmap of te...
Steps to Repo:1. Hierarchy > 3D Object > terrain2. Terrain > raise and lower heightmap > select any brush > raise ter... Read more
[FB] Exception being thrown on creating new project
-e: see title, the exception is:--Falling back to default Facebook SDK. Failed to import FacebookSDK from 'Library\FacebookSDK' with... Read more
[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro:-open project-s... Read more
Dropping Some folders into Unity duplicates them
To reproduce: Download and unzip these assets : https://oc.unity3d.com/index.php/s/nCzBskCATxtnduQSelect them and drop them into a p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons