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Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more
[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...
Steps to repro: 1. Open attached project and 'TestScene';2. Go to Lighting settings window (Window>Lighting>Settings);3. Click... Read more
bin-linux64 expected by Runtime Compiler
https://forum.unity.com/threads/bin-linux64-expected-by-runtime-compiler.510843/ Code (CSharp): using System;using System.CodeDom.Co... Read more
Imported Asset Bundles do not import textures on Android devices
Imported Asset Bundles do not import correctly To reproduce:1. Open attached project2. Build and run on an Android Device.3. Click W... Read more
[SpeedTree] Speedtrees change their scale when zooming in/out
Steps to repro: 1. Open attached project and 'TestScene';2. Select 'Main Camera' gameobject;3. Drag camera's X transform position in... Read more
Curve with weighted keyframes does not animate properly in the animator
Curve with weighted keyframes does not animate properly in the animator. Repro:1- Open project in attachment.2- Open scene 'asdf'.3-... Read more
[XR][iOS][Vuforia] Background plane doesn't fill the entire screen
Reproduction steps:1. Make sure Vuforia module is installed.2. Create a new project.3. Import the attached package " 979615_Package"... Read more
[WSA] isNetworkError always return true when running an UWP app on x86 a...
Steps to reproduce:1. Open the attached project (webrequestCheck.zip)2. Open the "a" scene3. Switch platform to Windows Store4. Buil... Read more
Editor assemblies get referenced in main and Plugins projects
To reproduce:1) Open attached project Expected: No warnings in consoleActual: Console has warnings about type confliction like this:... Read more
Objects with HideAndDontSave appear in the Inspector preview window
Reproduction steps:1. Open the attached project "HideAndDontSave.zip";2. Select AircraftFuselage in Project view; Expected results: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture