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Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
Custom Render Pass using Render Graph does not render to the Game view w...
Reproduction steps:1. Open the attached “IN-87488.zip” project2. Open the “Gameplay” Scene (Assets > Scenes)3. Select “Global Vol... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
Data validation rules for Package Name are different between Package Cre...
Steps to reproduce: Open the attached project Open the Package Manager window Click the + button and select the Create Package optio... Read more
Errors are thrown when instantiating a prefab that is referenced with We...
Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more
GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Sprite packer atlas and original textures are included in build if textu...
How to reproduce:1. Open user's attached project2. Switch to android platform3. Build only scene14. Build only scene2 Actual results... Read more
Rendering Debugger - “Go to Section” does nothing
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Rendering Debugger window (Window > Analy... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List