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[MultiDisplay] Primary screen is not responsive if application is starte...
1. Open attached project2. Build to OSX standalone3. On dialog window select lower resolution(e.g. 1920x1080) and start in fullscree... Read more
[Cloth]Trying to create and select a prefab that has a cloth component t...
Steps to reproduce:1. Download and open attached project.2. Open scene named "Bug".3. Create an empty prefab inside of "Assets" fold... Read more
[WSA][WP8.1][UWP] Lightmaps causing some textures not to repeat on Windo...
To reproduce:1. Build and run attached project2. Notice that lightmaps are preventing detail textures from repeating Reproducible: 5... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more
[Animation] Game crashes during animation
This is reproducible w/o VR mode Happens here: Version 5.4.0b17 (a34abf3bb95e)Mon, 25 Apr 2016 10:57:32 GMTBranch: 5.4/release Does ... Read more
Standalone Input Module Touch Input Functioning like Mouse Pointer
StandaloneInputModule behaves differently to TouchInputModule on touch screen devices when processing touch input. StandaloneInputMo... Read more
[VR] Move Sprites-Default's shader and material to BuiltinResourcesExtra
They need to be moved to BuiltinResourcesExtra, so that the stereo single-pass check box will affect the shader. Read more
Selecting Camera in hierarchy w/ VR mode and Gizmos on produces artifacts
Steps to reproduce:1. Create new project2. Turn on VR mode3. Play the project4. Select camera from the hierarchy5. Turn on gizmos in... Read more
Rigidbody sitting on constrained rigidbody is constantly moving
Steps to reproduce:1. Open the attached project 'case_794215-Bug'2. Open the available scene3. Play scene4. Observe the cube in scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window