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Texture2D is not cleared to a default value when created from script
Steps to reproduce : - import the project attached- go to Window > Bugs > Alpha Blending Texture and notice only one square is... Read more
MonoDevelop debugger does not always display Generic List types properly
Steps to reproduce : - import the project attached- open the script Prospector.cs and place a breakpoint at line 78- attach the proc... Read more
Label for the Sprite Editor button is missing
Steps to reproduce : - create a new project- import a texture- change the texture to Sprite > Manual and notice the label for the... Read more
Searching for assets using names with capitalization also displays non c...
Steps to reproduce : - create a new project- create two prefabs- name them Prefab and prefab1- search for Prefab in the Project Brow... Read more
Collider2D Component documentation missing
You'll have to replace my root Unity folder with your own, but from Scripting reference for Collider2D located at:file:///Applicatio... Read more
OnMouseUpAsButton() doesn't work with Box Collider 2Ds
Steps to reproduce : - import the project attached- open the scene Prospector_0- press play- click on the cards and notice that no m... Read more
ProjectSettings.asset is in binary no matter what Asset Serialization mo...
To Reproduce:1. Open hyperios project2. Build it3. In unity project settings folder ProjectSettings.asset is binary Expected results... Read more
Unity Crashes because of mixed mode assembly
-e: unity crashes on start of scene-crashes in 4.2.2 and 4.3b5 -repro:--open attached project--open scene--press Play--NOTICE crash-... Read more
AudioListener settings are reseted after application loses and regains f...
To reproduce:1. Open the project2. Attach AudioListenerPauseControl.cs script and the wav file to a new game object3. Check the 'Pau... Read more
Memory leak after editing a script
After script is edited and the focus is returned to Unity editor, Unity starts leaking memory rapidly. Tested and reproduced with An... Read more
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