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PlayerSettings.iOS.appleDeveloperTeamID is ignored if automatic signing ...
If PlayerSettings.iOS.appleEnableAutomaticSigning is set to false, then the value of PlayerSettings.iOS.appleDeveloperTeamID is not ... Read more
Unity crashes at GdipAlloc when saving bitmap to memory stream
How to reproduce:1. Open given Unity project2. Open scene "DoubleScene"3. Enter play mode Reproducible with: 5.6.4p3, 2017.1.2p3, 20... Read more
[Android] Orientation change on splash screen will Crash if splash scali...
Steps to reproduce:1. Open user attached project "OrientationCrash.zip" with a Unity pro license2. Build and run on android3. Have p... Read more
Collisions between Rigidbodies with Continuous collision detection is br...
The physics engine does not properly handle collision detection in certain cases between "Continuous Dynamic" Rigidbodies and "Kinem... Read more
Focusing on Canvas focuses on child object instead when pivot is in cent...
Steps to reproduce: 1. Create new project2. Switch pivot mode to centered3. Add scroll view component to scene (canvas will get crea... Read more
Short cut keys are not registered in Unity after a modal dialog box popup
Steps to reproduce:1. Download 971524_repro.zip and open "new" scene2. Create two empty objects in the scene3. Drag several sprites ... Read more
Wrong asset selector type in material remapping import settings if mater...
To reproduce:1. Open attached Unity project "TestBeta.zip"2. Click on "Untitled" model3. In the Inspector window, click on Materials... Read more
[SketchUp] Unity crashes at "GetAnalyticsData" when assigning material t...
To reproduce:1. Open attached Unity project "TestBeta.zip"2. Click on "Untitled" model3. In the inspector window, click on "Material... Read more
Unable to scale timeline
I created a bunch of animation tracks on a point light object, and then attempted to create an activation trackThe track scaled to f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code