Search Issue Tracker
Making changes to a scriptable object, all scenes loaded in the Hierarch...
How to reproduce:1. Download attached project file2. Load both Scene1 & Scene2 into the Hierarchy3. In Scene1, select GameObject... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce:1. Open the attached project;2. Attempt to Build the project. Expected result: Unity builds the project successfully, n... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it(Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizati... Read more
GUI Buttons doesn't work on iOS for attached project
GUI Buttons doesn't work on iOS for the attached project which consumes some native APIs for screen-rotation and screenshot. Steps t... Read more
[Hololens] Remoting to device is spamming assertion failures
Getting: Assertion failed: HLWM: Reading and writing a shared object on multiple threads simultaneously is not threadsafe! Spammed i... Read more
[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new project... Read more
Crash on GC_is_marked after repeated sound playing
How to reproduce:1. Open the attached project2. Open the "Main" scene3. Press Play4. Keep pressing "Play x x" UI buttons until Unity... Read more
[VR] Directional Light shadows render at low resolution
iOS, iPhone 7, GLES and Metal, CardboardAndroid, Note 5, GLES, OculusAndroid, Pixel 2, GLES, Daydream Even with Quality Settings at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Create and publish WebGL builds” link leads to “Sorry about that, we can't find the page you're looking for.” page
- " Suspected crash in FXC. " shader compiler errors are thrown in a new project when creating a project in Hub with a very long name but below the maximum character threshold
- Long cloud names stretch the space in Hub when the Project dropdown is opened
- OpenGLES3 Graphics API can be used with the "Linear" Color space on unsupported GPUs resulting the error spam
- [Windows] Recommended and Downloaded Learn tabs are empty and have scrollbar