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0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...

iOS

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Sep 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b3

Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Fixed

Camera Preview shows view from last selected Base Camera for Overlay Cam...

SRP Settings

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Oct 08, 2024

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Version/s: 2023.2.0a14, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Open the attached ReproProjectCameraPreview URP project Open TestScene in Assets > Scenes Observe that there ... Read more

0
votes
Fixed

Editor crashes when calling GetBoneTransform on an Animator with generat...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more

0
votes
Fixed

Rotating in HD RP fog volume results in temporal artifacts when the Fog ...

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Jul 01, 2024

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Version/s: 6000.0.8f1

How to reproduce:1. Create and open the “High Definition 3D sample“ template2. Open the “SampleScene“3. Select the “Volume Room 3 Co... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

“Unexpected recursive transfer of scripted class” error appears after re...

UI Builder

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Dec 21, 2023

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Version/s: 2023.2.4f1, 6000.0.0b1

How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTests.uxml”3. Close the Editor4. Open th... Read more

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