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1
votes
Active

HDRP Hair Material Shader "Physical" and "Physical cinematic" do not rec...

Materials

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May 27, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IN-102827.zip” project2. Open the “SampleScene”3. Open the Game view4. Observe the two Sphe... Read more

0
votes
Fixed

[Cinemachine] Links to docs, changelog, and licenses open in local code ...

Package: Cinemachine

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Mar 24, 2020

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Version/s: preview.2 - 2.6.0

Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more

0
votes
Fixed

First letter of the block name in VFX Graph is not seen when editing the...

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Feb 17, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Create a new Unity project and install the Visual Effect Graph package2. In the Project window, right-click -&gt... Read more

0
votes
Fixed

[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...

iOS

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Sep 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b3

Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

ListView container is not resized when folding all elements after adding...

UI Toolkit Controls

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May 13, 2022

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Version/s: 2021.3.2f1, 2022.1.0b16, 2023.1.0a1

Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more

0
votes
Active

EditorGUI.GradientField bleeds into adjacent columns when used in multi-...

Asset - Database

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Jul 23, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-107178” project2. Make sure the “Unit” Scriptable Sheet is open in the Scriptable Sheets t... Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

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