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0
votes
Won't Fix

Using Draw Calls affects performance in 4.2

Graphics - General

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Jul 07, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached in 4.1- open LoadTest_UnityGUI and press play, wait for 10-20 seconds; write down... Read more

9
votes
Not Reproducible

[Lightmapping] "Bake Selected" ignores Lock Atlas setting

Global Illumination

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Jul 07, 2013

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Version/s: 4.2.0f2

-e 'Bake Selected' ignores Lock Atlas setting 1) Open the attached project and load the "lightmaps" scene2) Select the sphere3) Open... Read more

1
votes
Fixed

[Crash] Unhandled crash with infinite loop in Shuriken sub-emitters

Shuriken

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Jul 08, 2013

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Version/s: 4.1.2f1

1. open attached project and load scene2. enable sub emitters on particle system 'ps3' and select ps4 in birth option. Crash. People... Read more

0
votes
Fixed

EditorUserBuildSettings.SwitchActiveBuildTarget() does not update build ...

Deployment Management

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Jul 08, 2013

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Version/s: 4.3.0a1

SwitchActiveBuildTarget() switches the active build target but when used with a standalone target, does not update EditorUserBuildSe... Read more

0
votes
Won't Fix

Assigning a custom icon to a script causes a game object with the script...

Scene/Game View

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Jul 08, 2013

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Version/s: 4.1.3f3

Steps to reproduce : - import the project attached- open the scene and press play- click on the scene tab and drag selecting the obj... Read more

0
votes
Won't Fix

Weird alignment when selecting an asset store package

Assets Management

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Jul 08, 2013

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Version/s: 4.3.0a1

Inspector alignment looks weird when selecting an asset store package in Project Browser. Please see attached screen shots for detai... Read more

0
votes
Duplicate

ModelImporter.animationType property is ignored when use it from script

Animation

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Jul 08, 2013

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Version/s: 4.2.0f2

No matter what I set (legacy, generic, humanoid) the rig property changes in the inspector but it does really nothing to the mesh so... Read more

0
votes
Fixed

Character controller falls through terrain on BB10

Blackberry

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Jul 08, 2013

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Version/s: 4.2.0f2

To repro: 1) Publish build to BB10.2) "Drive" character to edge of cliff, jump, let go of joystick.3) Once you land, continue to "dr... Read more

0
votes
Fixed

Lightmapping fails to start when the Editor allocated a lot of memory on...

Global Illumination

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Jul 09, 2013

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Version/s: 4.3.0a1

Lightmapping breaks when GetAdaptersInfo is used with a buffer in >2GB address space, which can happen, since Unity is built with... Read more

0
votes
Fixed

Scripting API Search Box - Not possible to search through all API

Docs - Infrastructure

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Jul 09, 2013

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Version/s: 4.3.0a1

Scripting API Search Box - Not possible to search through all API Repro 1. Set filter to Editor Classes (or anything else than Runti... Read more

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