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0
votes
Duplicate

Editor crashes during game play

UI

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Jul 25, 2015

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Version/s: 5.2.0b4

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2
votes
By Design

Standalone Input Module Touch Input Functioning like Mouse Pointer

UI

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Jan 20, 2016

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Version/s: 5.3.1p1

StandaloneInputModule behaves differently to TouchInputModule on touch screen devices when processing touch input. StandaloneInputMo... Read more

0
votes
Duplicate

[VR] Move Sprites-Default's shader and material to BuiltinResourcesExtra

VR

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May 04, 2016

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Version/s:

They need to be moved to BuiltinResourcesExtra, so that the stereo single-pass check box will affect the shader. Read more

0
votes
Not Reproducible

Selecting Camera in hierarchy w/ VR mode and Gizmos on produces artifacts

VR

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May 04, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project 2. Turn on VR mode 3. Play the project 4. Select camera from the hierarchy 5. Turn on gizm... Read more

1
votes
By Design

Rigidbody sitting on constrained rigidbody is constantly moving

Physics

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May 04, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open the attached project 'case_794215-Bug' 2. Open the available scene 3. Play scene 4. Observe the cube in ... Read more

0
votes
Duplicate

Editor crashes when changing Anti-aliassing quickly

DirectX

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Apr 20, 2016

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Version/s: 5.4.0b15

Reproduction steps: 1. Open the attached project with Unity 5.4 2. Run the only scene in the project 3. The scene contains one scr... Read more

1
votes
Won't Fix

[Android] [GearVR] Shader alpha corruption on GearVR if Multithreaded Re...

XR SDK

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May 04, 2016

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Version/s: 5.3.4p1

To reproduce: 1) Open attached project 2) Build and run on GearVR-supporting device 3) Tap the pad to see that the fade effect ever ... Read more

0
votes
Fixed

[OSX] Windows Store element in BuildSettingsWindow should be removed on ...

Windows Store Apps

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May 05, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create empty project 2. Go to "Build settings..." 3. Select Windows Store platform 4. Press "Open Download pa... Read more

0
votes
Won't Fix

[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the applicati...

IL2CPP

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open the attached project 2. Make sure the scripting backend is set to IL2CPP (should be set by default) 3. ... Read more

0
votes
Fixed

[Substances] Dragging a variable slider too fast causes it to lose funct...

Substances

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May 05, 2016

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Version/s: 5.4.0b17

I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more

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