Search Issue Tracker

0
votes
Fixed

Unity Mac editor becomes not responsive

Shuriken

-

Jul 09, 2013

-

Version/s: 4.1.5f1

Unity Mac editor becomes not responsive. CPU is 100% busy on of the core. (My guess is one thread is just looping).The only way to g... Read more

0
votes
Not Reproducible

Not able to select Icon and Splash image for all platforms

Deployment Management

-

Jul 10, 2013

-

Version/s: 4.3.0a1

Steps to reproduce : - go to Player settings- select any platform- go to Splash Image and try to select a texture and notice it will... Read more

0
votes
Fixed

Scripting Reference search fails

Docs - Scripting Reference

-

Jul 10, 2013

-

Version/s:

To repro: 1) Open Scripting reference.2) Attempt to search for the top class3) Observe message: "Your search for [ ] did not result ... Read more

0
votes
Fixed
0
votes
Not Reproducible
0
votes
Not Reproducible
0
votes
Not Reproducible

[Batching] StaticBatchUtility.Combine() with null material silently fails

Graphics - General

-

Jul 11, 2013

-

Version/s: 4.2.0b4

To Reproduce:1. Open scene in the editor and hit play. You can duplicate the objects to see the draw calls.2. Build to the iOS devic... Read more

0
votes
Fixed

StaticBatchUtility.Combine() objects from Loaded scene resets geometry p...

Graphics - General

-

Jul 11, 2013

-

Version/s: 4.2.0b4

If some geometry is loaded with LoadLevel() or LoadLevelAdditive() and StaticBatchUtility.Combine() called for this geometry, then a... Read more

0
votes
Fixed

MonoDevelop shows error on canceling the build

CodeEditors

-

Jul 11, 2013

-

Version/s: 4.3.0a1

MonoDevelop shows error on canceling the build "Error: The compiler appears to have crashed. Check the build output pad for details.... Read more