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0
votes
Fixed

Context menu for scriptable object has non-sensical entries

Inspector Functionality

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Jun 26, 2013

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Version/s: 4.2.0b4

Steps to reprodue : - create a new project- create a GUI skin- click the context drop down in the inspector and notice the options R... Read more

1
votes
Won't Fix

The networkView.RPC call in PlayerObject.setPlyToCurrentPly crashes when...

Networking

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Jun 26, 2013

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Version/s: 4.1.5f1

Steps to reproduce : - import the project attached- open the scene test- press play- press Go an Unity will crash Read more

0
votes
Fixed

Unity creates meta-files for empty directories then deletes them on anot...

Version Control

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Jun 27, 2013

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Version/s: 4.2.0b5

Steps to reproduce : - have the Angry Bots Perforce project imported on 2 computers- create a new folder on the first machine and no... Read more

0
votes
By Design

Some Camera.clearFlags values cause visual artifacts on Windows Phone 8 ...

WP8

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Jun 27, 2013

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Version/s: 4.2.0f1

Different Camera.clearFlags settings cause different results to be observed between apps ran on Windows Phone 8 devices and other pl... Read more

0
votes
By Design

Changing a texture from the Inspector should not change the texture on a...

Scene/Game View

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Jun 27, 2013

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Version/s: 4.1.5f1

Steps to reproduce : - import the project attached- open the scene GameScene- go to Resources and pick one texture- drag that textur... Read more

0
votes
Duplicate

After maximizing, editor window got frozen

Window management

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Jun 27, 2013

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Version/s: 4.1.5f1

Repro steps described in user's description. Read more

0
votes
Won't Fix

Incorrect texture setting when importing Angry Bots

Graphics - General

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Jun 27, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - create a new project- import Angry Bots from the Asset Store- notice the NormalMap Settings window *Note:Scre... Read more

0
votes
Fixed

Shader compiler fails with too many interpolators for SM4.0

Shaders

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Jun 27, 2013

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Version/s: 4.1.3f3

Some surface shaders fail with "too many interpolators used" message, even if they are compiling for DX11 (e.g. shader model 4.0) wh... Read more

0
votes
Fixed

Changing screen orientation after using SetResolution doesn't swap resol...

Android

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Jun 28, 2013

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Version/s: 4.1.5f1

SetResoultion to half of the default resolution (from 1536x2048 to 768x1024). Then turn the device from portrait mode to landscape -... Read more

0
votes
Fixed

In lightmapped scene some textures appear black with OpenGL ES2.0

Android

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Jun 28, 2013

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Version/s: 4.1.5f1

So textures are black when playing a lightmapped scene in the editor with the OpenGL ES2.0 emulation enabled. Read more

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