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"AssetBundles" with the same names, but different file extensions cannot...
Reproduction steps: 1. Open "404Test.zip" project2. Enter Play mode Expected Result: The AssetBundles download successfullyActual Re... Read more
[Regression] Postprocessing tagging creates additional tag at run-time a...
How to reproduce:1. Download attached project file and open "Main" Scene2. In the Project Window re-import "A006_Carrot" Model3. Ent... Read more
Some Post Processing Stack effects don't work with Single-Pass VR
Fixed in Post-Processing stack V2, https://github.com/Unity-Technologies/PostProcessing/issues Read more
InputTracking.GetLocalPosition/Rotation(XRNode.HardwareTracker) does not...
Steps to reproduce:1. Download and open the attached project2. Make sure you have a headset and controllers c2. Enter Playmode Expec... Read more
Camera.SetReplacementShader renders object one at a time instead of inst...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter Playmode4. Observe draw calls(5)5. Build de... Read more
Operators == and != are not implemented for Color32
Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more
Scene saving dialog always starts at Assets folder
Steps to reproduce:1. Create a new project2. Create a folder3. Create a new scene4. Try to save the scene while having the folder op... Read more
[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...
How to reproduce:1. Download attached project file and open "Scene" Scene2. Press Build & Run3. In browser select "Allow WebCam"... Read more
Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1
To reproduce:1. Open repro project2. Play 'Main' scene Expected: messages will be thrown:'ContactPoint2D[] length is 1 and collision... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce:1. Download attached project file and open "Init" Scene2. Switch Platform to WebGL3. Press Build & Run Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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