Search Issue Tracker
Agent not avoiding another agent, defaulting to the shortest path
Steps to reproduce:1. Open NavMeshProblem.zip2. Load Scene Navmesh_Test3. Enter Play mode Expected result: Agent 1 figures out a pat... Read more
[IL2CPP] Build fails when DLL is referencing old version of another DLL ...
Reproduction steps:1. Open the attached project 'il2cpp-bug'.2. Make sure Scripting Backend is set to IL2CPP.3. Build the attached p... Read more
Unable to get a camera pose while updating camera information when minim...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/MainScene.unity scene3. Play the scene (when Mixed Reality ... Read more
Unity crashes when reopening project while Collab History is still loadi...
Preconditions:For easiness of reproduction find some project in the organization or with a lot of changes you don't have. To repro:1... Read more
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hi...
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hierarchy and scene tabs while in play mode To reproduce:1. Op... Read more
Unity crashes on playing the scene at VRDeviceHoloLens::GetDeviceConnected
Steps to reproduce:1. Open the attached project2. Open the Assets/MainScene.unity scene3. Play the scene4. Observe the crash Actual ... Read more
[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...
Steps to reproduce:1. Open user's attached project2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.0.... Read more
Particle lights do not use Light prefab's culling mask, when using multi...
To reproduce (with attached project):1. Open project2. Play scene Repro steps with new project:1. Create a standard point light, add... Read more
Materials are not being loaded from asset bundle, when #pragma shader_fe...
To reproduce:1. Open attached project;2. Open scene BugReport;3. Choose GameObject Loader and press Play button.4. Notice that right... Read more
[Android] [Video Player] Failed to instantiate extractor when trying to ...
Steps to reproduce: 1) Download attached project 'StrippedReproVideo.zip' and open in Unity2) Build and Run 'URL' scene on a device3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument