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[OSX] System.Environment.SpecialFolder.Personal returns different path o...
1. Open attached project2. Open scene "MainScene"3. Press play and look at console, it will print /Users/yourusername folder4. Build... Read more
Animator Override controllers not playing animations on device
Animator Override controllers not playing animations on device when the AnimationController is in a AssetBundle and the AnimatorOver... Read more
Shadows casting through opaque objects, which don't cast shadows
BY DESIGN: If big cube isn't in the shadow buffer there is no way for the bottom plane to know it occludes the shadow caster To repr... Read more
Exception calling AndroidJavaObject.Call<AndroidJavaObject>() from a cus...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "Call" button4. Watch the ... Read more
Crash on "ShaderVariantCollection::GetClassIDVirtualInternal" when Shad...
Reproduction steps:1. Open attached project.2. Make sure that game view window is not visible.3. Play the "Test" scene.4. Unity cras... Read more
Crash on rapid resolution change with image effects and large UI image
Repro steps:1) Open the project and TestResolution.scene2) Notice the scene has a RawImage in Canvas and SSAO on Main Camera3) Build... Read more
[OSX] Switching gpus editor crashes
Info:Switching the gpus results in null exception. Project Steps:1. Open any project with intel gpu.2. Switch to AMD. (I'm using gfx... Read more
[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more
[EventSystem] Selected button gets deselected if interactible is set to ...
1. Open attached project2. Open scene "test"3. Press play4. After few seconds all buttons will become white Note: on versions before... Read more
PolygonCollider2D is flickering when it is not directly assigned to Rigi...
To reproduce the issue follow the steps:1. Open "PolygonColliderBugReport" project2. Open "BugScene" scene3. Play the scene4. Ghost ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working