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0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Fixed

[tvOS] Player settings allow to select unsupported player configuration

tvOS

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Jun 22, 2016

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Version/s: 5.4.0b22

On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more

0
votes
Won't Fix

[Windows][Perforce]Having a workspace path with non-ASCII characters cau...

Version Control

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

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Apr 30, 2020

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Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Not Reproducible

[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...

Animation

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project "Physic Liner.zip"2. In the Hierarchy window under "Canvas/Panel" GameObject ... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Won't Fix

[HDRP] Auto exposure effects occur on entering/exiting in play mode with...

Package: Scriptable Render Pipeline HD

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Apr 29, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1, 7.1.8.

Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more

0
votes
Fixed

Issues reordering actions in action map editor

Package: Input System

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Apr 03, 2020

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Version/s: 1.0.0-preview6

-error: there are issues trying to reorder actions in the map editor -repro:--open an action map (either attached project or make ne... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more

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