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Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro:1. Open attached project > Project Window > Open "SpeedTreeCustomization... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro:1. File > b... Read more
Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more
[PLM] Unity crashes on baking start, when "Stitch Seams" is checked and ...
To reproduce:1. Open attached project "Baking crash.zip".2. Open "Test" scene.3. Go to Lighting Settings, and press "Generate Lighti... Read more
Crash with empty stack trace: Could not load symbol nativeUnity_SetVufor...
Reproduction steps:1. Open and play the attached project.- Editor will crash. Reproduced with:2018.1.0b1, 2017.3.0p1, 2017.2.1p1 Not... Read more
Animation timeline override track for humanoid rig is not functioning
Steps to reproduce:1. Download and open the attached project2. Open scene "Scene"3. Open the timeline window4. Play the timeline Exp... Read more
NullReferenceException error appears after running test with nested coro...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Edit... Read more
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Test... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps:1) Download and open user's attached project2) Build and run "test.unity" scene on an Android device3) Notice tha... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce:1. Open the attached project;2. Open "Bug" scene;3. Make sure Virtual Reality is enabled (Edit > Project Settings &g... Read more
All about bugs
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Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation