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[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce:1. Open the attached "SamsungReproS8" project2. Build & Run the Android player to Samsung Galaxy S83. Observe t... Read more
UnityEngine.UI Graphic Rebuild Loop Error
How to reproduce:1. Open given Unity project2. Enter play mode3. Error message appears in console Expected result: When entering pla... Read more
Value of the Shader Property jumps from minimum value to 0.1 when it is ...
To reproduce:1. Open the attached project;2. Click on "ToonClassic" material;3. Change its Shininess using slide. Expected result: v... Read more
Directly serializing Matrix4X4 with JsonUtility yields different results...
To reproduce: 1. Open the project, attached by the user (JsonSerializationBugTest.zip)2. Open the "TestScene"3. Enter Play mode4. Ob... Read more
Editor crash when trying to use ParticleSystem.Emit If "Size over Lifeti...
How to reproduce:1. Download attached project file and open "Demo" Scene2. Enter Play mode Actual result: Unity crash Reproduced wit... Read more
Editor crash on play
How to reproduce:1. Open attached project by user2. Play the scene3. Wait 5secs Expected result: No crashActual result: Editor crash... Read more
[iOS 11][Metal][Unity 5.6] Execution error appears (IOAF code 4) when fo...
To reproduce:1. Open project attached by the user2. Make sure you set device's graphics API to Metal3. Build it for iOS with "TEST" ... Read more
Editor performance is low in Play mode when using Vertical Layout Group ...
Using Vertical Layout Group on Scroll Views Content drops the performance drops significantly. To reproduce:1. Open users attached p... Read more
[MacOS] Unity Editor crashes when loading LuScene after making changes t...
Steps to Reproduce: 1. Create an empty scene with Main Camera and Directional Light if not there by default2.Create a 3D cube3.Add a... Read more
Missing Z coordinate in UnityCustomRenderTexture.cginc
In UnityCustomRenderTexture.cginc, notice that in line 210 TEXCOORD0 is float2, but should be float3 in order to work with 3D textur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved