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1
votes
Won't Fix

Keyboard input is not working in Play mode when using wildcard

Package: Input System

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Dec 06, 2022

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Version/s: 1.3.0, 1.4.3, 1.4.4, 1.5.0

Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more

0
votes
Fixed

[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs

Scripting

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Jun 12, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open project attached by the user on Mac PC2. Hit play and notice that correct answer is printed in console by scrip... Read more

0
votes
Not Reproducible

[Android] Screen corruption at a certain point in the game

Android

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Aug 30, 2016

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Version/s: 5.3.5p6

Steps to reproduce: 1) Download attached project 'pcb' and open in Unity.2) Build and run on a device.3) On title screen, make sure ... Read more

0
votes
Fixed

[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...

Package: Visual Effect Graph

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1.

Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more

0
votes
Postponed

Unity crashed on applying layer linker settings after re-compiling and r...

Editor - Other

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Nov 24, 2016

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Version/s: 5.4.3p1

Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more

0
votes
Duplicate

Background color of the Scene window turns black when lighting is toggle...

Package: Scriptable Render Pipeline HD

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Aug 22, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more

8
votes
Fixed

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Apr 19, 2022

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Version/s: 2.0.12

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

1
votes
Fixed

[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...

Package: Scriptable Render Pipeline HD

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May 31, 2019

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Version/s: 5.0.0

How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more

0
votes
By Design

Xcode project Capabilies and entitlements.ppcw not being added when usin...

Build Pipeline

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Mar 26, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.2

Reproduction steps:1. Open user's attached project in "SetBackgroundModesIssue.zip"2. "PostBuild.cs" has OnPostProcessBuild function... Read more

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