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Crash in PhysicsManager::SetColliderTransformChangeInterest after import...
This has happened in 3 separate instances whild performing Asset Store Bash: Repro :1. Import 1 project with 3d physics- In my case ... Read more
[IOS][Ads] Invalid texture format when building for IOS with Unity Ads
Build application in Unity 2017.20f3: ETC1 compressed textures are not supported when publishing to iPhonePackages/com.unity.ads@1.0... Read more
[Regression][Windows] Scene view picking is not working in certain scene
Steps to repro: 1. Open attached project and 'test' scene;2. In the Scene view click on a gameobject. Expected result:Gameobject is ... Read more
When a Mesh is assigned to a SkinnedMeshRenderer with a Cloth component ...
How to reproduce:1. Download attached project file and open "Scene" Scene2. Enter Play Mode (observe how while the 'ClothCopier-Work... Read more
Changes can not be undid for edited object after using Revert to Prefab
To reproduce: 1. Create a new Unity project.2. Create a Cube object in the scene.3. Make it a prefab.4. Modify some values of the cu... Read more
Second Directional Light is not baked if it has identical transform rota...
To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more
[macOS] Scene view navigation is slow and editor crashes after a minute ...
Steps to reproduce: 1. Open attached project2. Open scene "repro3"3. Do some actions in scene view that would cause it repaint (scro... Read more
[Unity 5.4] Calling AssetDatabase.Refresh() many times causes memory leak
To reproduce:1. Open project2. Open Activity monitor3. Play scene Expected: memory usage will be between 170- 200MBActual: memory us... Read more
[Editor] Bug report window opens up while opening a project
Steps to Repo:1. Create new project or open an existing project2. File > "New Project.."3. Create a new project Actual Result:New... Read more
Editor crashes after deleting Animator component for object which has sk...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "Crowd_LOD2" gameobject and delete Animator- Editor crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open