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0
votes
Won't Fix

WorldNormalVector using in surface shader can't get proper value in GI c...

Shaders

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Oct 29, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color)2. Open 'NewBakeSh... Read more

0
votes
Fixed

[Regression] Automatic API updater fails to update the "Caching.CleanCac...

Scripting

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Oct 29, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Download attached project file2. Run API Updater3. Look at errors in Console Window Actual result: API updater f... Read more

0
votes
Fixed

Tooltip is not showing in Tilemap Renderer

2D

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Oct 30, 2017

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Version/s: 2017.3.0b7

Description:Tooltip is not showing after hovering on the material and mask interaction tab under the Tilemap Renderer Steps to Repo:... Read more

0
votes
Fixed

Tooltip missing for Timeline - Play Range

Timeline

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Oct 30, 2017

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Version/s: 2017.3.0b7

Play or Next Frame buttons have tool tips, but the Play Range button does not. Repro Steps:- Create a new project and open the timel... Read more

0
votes
By Design

[Scripting] UnityEvent() has multiple methods that are not working

Scripting

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Oct 23, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it2. Download attached script "UnityEventCountTest.cs" and attach it to p... Read more

0
votes
Not Reproducible

[MacOS] Editor layout is black after retuning from sleeping mode

Themes

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Oct 27, 2017

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Version/s: 2017.3.0b7

[MacOS] Editor layout is black after returning from sleeping mode 1. Open Editor.2. Minimize application to tray.3. Put your compute... Read more

0
votes
By Design

Text Mesh Pro Input Caret resets to wrong position

uGUI

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Oct 30, 2017

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Version/s: 2017.3.0b7

The TextMesh Pro InputField caret resets to the wrong position with specific settings on the text viewport's pivot. To reproduce:1. ... Read more

0
votes
Won't Fix

Scroll Rect content position changes after Canvas scale is animated

uGUI

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Oct 15, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "Systemicon.zip"2. Open "Shooter Mechanic" scene3. Go into Play mode4. In the Hierarchy,... Read more

1
votes
By Design

Using multiple textures while painting terrain results in poor performance

Terrain

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Oct 26, 2017

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Version/s: 2017.1.2f1

In my case, using 8+ textures, painting terrain result in poor performance. Also noticed that the Brush Size is very big factor in p... Read more

0
votes
Not Reproducible

[WSA] Can not build and run after upgrading a project from 2017.1

Universal Windows Platform

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Create a project with 2017.12. Switch platform to Windows Store3. Create a Cube4. Build and Run (You should be... Read more

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