Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0f3
Issue ID
958817
Regression
Yes
[WSA] Can not build and run after upgrading a project from 2017.1
Steps to reproduce:
1. Create a project with 2017.1
2. Switch platform to Windows Store
3. Create a Cube
4. Build and Run (You should be able to Build and Run)
5. Switch platform to Standalone and close Unity
6. Open the project with 2017.2/2017.3/2018.1
7. Switch platform to Windows Store
8. Build and Run
9. Observe the errors
Actual result: The errors are thrown
Expected result: You should be able to Build and Run a project
Reproduced with: 2017.1.2p2 -> 2017.2.0p1, 2017.1.2p2 -> 2017.3.0b7 , 2017.1.2p2 - >2018.1.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment