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Video doesn't play if the orientation is changed in the OnApplicationPau...
Video sometimes doesn't play if the orientation is changed in the script right before calling Handheld.PlayFullScreenMovie. This loo... Read more
Error when disabling parent object that has many child objects
- Open AngryBots scene and select the Environment(static) parent object in the Hierarchy- Disable it in the Inspector (uncheck the a... Read more
The Static option should behave like other drop down lists
The bug:The Static option should behave like other drop down lists - see the print screen Details:There's a check box, next to it a ... Read more
Ambient light setting for lightmap baking should be part of lightmapping...
90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more
Angrybots crashes on Win XP when reloading project after enabling Deep P...
Open and run Angrybots while having the Profiling window open. Click on the Deep Profile button. You will be asked to reload the pro... Read more
Provide user feedback with channel info in context menu.
Provide user feedback with channel info in context menu. Something that highlights what channel is in use when playing back content. Read more
.c4d files don't import on Mac
tested with the latest version of Cinema4d demo.Works on Windows Read more
Editor out of memory crash with large audio files (XP-only)
When importing audio files that don't fit into memory, the editor crashes. Regression from 4.0 - there we fail safely and print a co... Read more
Using Handles.DrawCamera in OnInteractivePreviewGUI overwrites part of t...
Steps to reproduce : - import the project attached- open the scene- switch to game view window and notice the grey rectangle- click ... Read more
When selecting a reference of type SpawnBubble, nothing shows up
Steps to reproduce : - open the project attached "New Unity Project 134"- open the scene- select s1 and go to the inspector- in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc