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Crash occurs when importing .dae file
Reproduction steps:1. Open Unity and create a new project2. In the menu bar select Assets -> Import New Asset and select the prov... Read more
Rotating an object with an interpolated rigidbody changes it's velocity ...
Steps to reproduce:1. Open user attached project2. Play the "VSync Test" scene3. Press V to toggle QualitySettings.vSyncCount betwee... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more
[Mobile] Enabling Box Projection creates visible artifacts
Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more
Wrong rect.width value if the Rect Transform is in other scene
How to reproduce:1. Open the "Project.zip" project2. Open the "StartScene" scene3. Press Play4. Press "Load Second Scene" button5. C... Read more
"Refresh case sensitivity..." errors are thrown when importing materials...
How to reproduce1. Create a new project2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project3. Press CTR... Read more
Playing animation via Animator.SetBool(anim, true) causes crash on Anima...
How to reproduce:1. Open the attached project2. Open the "Movement" scene3. Press Play4. Press Z to play the attack animation Actual... Read more
Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: object gets instantiated at set value... Read more
[ParticleSystem] Contradictory warnings in Visual Studio and Unity console
Reproduction steps:1. Download project "SmallMultitool.zip" and open in Unity2. Open script "UIParticles"3. In line 7 delete keyword... Read more
[Android] Editor lets you export a project with internal build system
Reproduction steps:1) Create a new project2) Go to Build Settings (don't forget to change bundle identifier in order to build succes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject appears as "deleted gameobject" in Hierarchy when importing a model using a custom script
- The Animation window’s grab handle has a more blurred, lower‑resolution texture when compared to the Timeline window’s grab handle
- Certain search fields become uneditable after clearing the previous search string using the "x" button
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall