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NullReferenceException is thrown when changing the missing Script in the...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Flying Missile Launcher” Asset in the Prefab mode3. Find the “... Read more
Some information in the UI Toolkit Event Debugger is rendered incorrectl...
Reproduction steps:1. Open the attached “repro_IN-71549“ project2. Open the “TicTacToe“ Scene3. Enable the UI Toolkit Event Debugger... Read more
Control scheme changes to PlayerInput used action asset fail to update c...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/MainMenu“ scene3. Enter Play Mode4. Observe the Cons... Read more
"Validation Failed" error is being thrown when downloading the VisionOS ...
How to reproduce:1. Open the Unity Hub2. Install an Editor version with the “VisionOS Build Support” Module selected Expected result... Read more
[New Input System] Input reports EnhancedTouch delta Position(0,0) when ...
How to reproduce:1. Open the “IN_71593” project2. In the Build Settings select the Android Platform3. In the “Run Device” dropdown, ... Read more
[UI Builder] Double-clicking an element name in the hierarchy causes a r...
Steps to reproduce: 1. Open UI Builder. Add some elements 2. Double click an element in the hierarchy. 3. Click another element to c... Read more
Updates for packages are not displayed when viewed in the Package Manage...
How to reproduce:1. Open the “PackmanUpdates“ project2. Open the Package Manager (Window > Package Manager)3. Open the “In Projec... Read more
VisionOS Build Support Installation validation fails and then Editor ins...
Steps to reproduce: Open HUB Unity Hub 3.8.0-beta.1 Download VisionOS module supported Editor version e.g (unityhub://2022.3.22f1/88... Read more
[DX12] Exclusive Full Screen mode Player window sometimes doesn't restor...
Reproduction steps:1. Open the attached “Repro.zip“ project2. Build And Run3. Click the “Exclusive Fullscreen” button4. Press Alt+Ta... Read more
"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument