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0
votes
By Design

Circle-shaped rendering artefacts visible in Local Volumetric Fog bounda...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Open the attached “FogArtefacts.zip” project from provided Google Drive link2. Make sure “OutdoorsScene” is op... Read more

0
votes
Fixed

[PS4 [XboxOne] Test scene renders with NaNs

Package: Scriptable Render Pipeline HD

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Apr 08, 2020

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Version/s: 9.0.0

Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://github... Read more

0
votes
Duplicate

Code field is not fully visible when UI Toolkit Samples window is resize...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Select any of the sections that have cod... Read more

1
votes
Fixed

AudioClip.GetData returns samples that are missing parts of the original...

Audio

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Oct 22, 2016

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Version/s: 5.4.2f1

To reproduce:1. Open the attached project2. Listen to the audio clip in the "Assets" folder "Sample Clip"3. Enter play mode4. Press ... Read more

0
votes
Fixed
0
votes
Fixed

VideoPlayer component fails to play MP4 files located under the Streamin...

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May 12, 2025

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Version/s: 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

Steps to reproduce:1. Open the attached user's project "VideoPlayerTest.zip"2. Switch to Android Platform and make sure Graphics API... Read more

0
votes
Fixed

2D Physics Renderer renders in all camera window types

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Sep 22, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

The physics debug renderer is incorrectly rendering to all camera types: [https://docs.unity3d.com/6000.2/Documentation/ScriptRefere... Read more

1
votes
Fixed

Cloth tethers function is not working in Unity 2019.3

Cloth

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Apr 15, 2020

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Version/s: 2019.2

The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

0
votes
Fixed

[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...

Package: Terrain Tools

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Sep 17, 2020

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Version/s: 3.0.1

When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more

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