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[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
Data isn't auto-loaded from Single to Compare tab when Profile Analyzer ...
To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer > Open Profile... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
OnTriggerExit2D events are not triggered when disabling Collider, despit...
Reproduction steps:1. Open the attached “ColliderTest.zip” project2. Open the “SampleScene” Scene3. Enter the Play mode4. Select the... Read more
RectTransform.sizeDelta is not changed when only a large number's ones d...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: deltaSize.x is change... Read more
IndexOutOfRangeException and InvalidOperationException when clicking on ...
How to reproduce: 1. Open the project “IN-88758_HTML”2. Enter Play Mode3. Click on the “google.com: …” log in the Console4. Observe ... Read more
Title for custom window is cutout
Steps to reproduce : - import the Full Inspector Package https://www.assetstore.unity3d.com/en/#!/content/14913- open the Window>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open