Search Issue Tracker
[Linux]Keyboard shortcuts leaks from Script Inspector windows to the Editor
1. Create a new project2. Download and Import Script Inspector (https://www.assetstore.unity3d.com/en/#!/content/3535)3. Create an e... Read more
Apply Changes To Prefab in top menu is still enabled when timeline is in...
Steps to reproduce: 1. Create new project2. Add cube to scene3. Open timeline window and create timeline for cube4. Exit preview mod... Read more
[Terrain] Artifacts visible around the edges of Paint Details
Steps to reproduce:1. Open attached project2. Load "scene 1"3. Observe the white circle Actual result: artifacts around the edgesExp... Read more
Constant crash when loading from code after pressing play button
How to reproduce:1. Download attached project file and open "BlastLevelScene" Scene2. Enter Play Mode Actual result: After few secon... Read more
Locking a file for opening exclusively through P4V doesn't lock the meta...
Steps to reproduce:1. Set up Perforce workspace and Unity editor integration2. Create a random file, new C# script is fine3. In P4V,... Read more
When a file is exclusively locked through Perforce the Unlock context op...
Steps to reproduce:1. Set up Perforce server and Unity Editor integration2. In Unity create a random file3. Through P4 mark the file... Read more
[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce:1. Open the attached "SamsungReproS8" project2. Build & Run the Android player to Samsung Galaxy S83. Observe t... Read more
UnityEngine.UI Graphic Rebuild Loop Error
How to reproduce:1. Open given Unity project2. Enter play mode3. Error message appears in console Expected result: When entering pla... Read more
Value of the Shader Property jumps from minimum value to 0.1 when it is ...
To reproduce:1. Open the attached project;2. Click on "ToonClassic" material;3. Change its Shininess using slide. Expected result: v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
- Default name of a "Category" in a VFX Graph is not capitalised
- [Android] TMP Input Field loses focus on click when using an external keyboard
- GameObject renders as a cube when changing Cast Shadows