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0
votes
By Design

[MeshRenderer] When animated skinned mesh uses Based on Renderers, a chi...

Graphics - General

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Nov 21, 2012

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Version/s: 4.0.0f7

1. Load skin_animation_offset_test2. Press Play in Game tab: There should be two boxes animating. But there is only one.in Scene tab... Read more

3
votes
Fixed

Stretched Billboard particles improperly offset from emitter

Shuriken

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Nov 21, 2012

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Version/s: 4.0.0f7

Click on fx_hit_slash_pf in the hierarchy view. Notice that the particles do not play centered on the emitter. Change the particle r... Read more

0
votes
Fixed

The particle ID changes when one of the sorting mode is enabled

Shuriken

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Nov 22, 2012

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Version/s: 4.0.0f7

Steps to reproduce:1 Open the scene named "lightsscripts"2 Press play3 you can clearly see that in "fire1" the lights are flickering... Read more

0
votes
By Design

The last particle position of a particle system often has a different be...

Shuriken

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Nov 25, 2012

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Version/s: 4.0.0f7

Steps to reproduce : - open the scene- in the Hierarchy click on the object named bb43- notice that the color changes rapidly in the... Read more

0
votes
Won't Fix

Antialiasing isn't working in a Flash build

Flash

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Nov 25, 2012

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Version/s: 4.0.0f7

1 Open scene "Scene"2 Build for Flash3 Run in browser and look for antialiasing. Read more

1
votes
Won't Fix

[Flash] AnimationEvent occasionally not dispatched at end of animation

Flash

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Nov 25, 2012

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Version/s: 4.0.0f7

Occasionally with Flash export, animation events are not working when placed at the end of an animation. Repro project demonstrates ... Read more

0
votes
Won't Fix

Tried to build for Flash Player target, build process failed

Flash

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Nov 26, 2012

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Version/s: 4.0.0f5

user's project fails to build in 4.0.0f7 with no clear hint as to what the root cause may be. Note that the project also has 188 war... Read more

0
votes
Fixed

Field name that contains lowercase 'guid' causes errors

Serialization

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Nov 27, 2012

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Version/s: 4.0.0f7

To reproduce:1. Open project GuidFieldBug2. Assets > Create > Show Guid Bug3. Error: Could not extract GUID in text file Asset... Read more

0
votes
Won't Fix
1
votes
Won't Fix

Context loss causes loss to materials, textures and shaders

Flash

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Nov 28, 2012

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Version/s: 4.0.0f7

1) What happenedContext loss causes loss to materials, textures and shaders. 2) How can we reproduce it using the example you attach... Read more