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0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

Memory Leak in Android build when Full Stack Trace logging is enabled

Mobile

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Apr 08, 2020

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Version/s: 2018.4, 2018.4.15f1

Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more

0
votes
Feature Request

[Accelerator] Texture uploads to the cache server are duplicated when sw...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more

0
votes
Fixed

Unity editor will not recognize MonoBehaviour when it has certain text c...

Scripting

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Apr 21, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

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Mar 25, 2015

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Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

0
votes
Fixed

"Count" option exists as a function for the UI Toolkit filter

UI Toolkit Graphics

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Oct 24, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce: Create and open a new project Create and open a new UI Document Add a Visual Element in the Hierarchy of the UI Bu... Read more

1
votes
Fixed

Prefab Variant Transform fileId changes

Scene Management

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Apr 15, 2020

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Version/s: 2018.3, 2019.3.0f3

Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more

0
votes
Duplicate

Resetting Player Setting when applying Scripting Define Symbols causes “...

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Oct 15, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more

4
votes
Won't Fix

RigidbodyConstraints are ignored when rotating object with some ForceMode's

Physics

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Jan 07, 2017

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Version/s: 5.5.0p3

RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more

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