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[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
Add Behaviour dropdown has a part in which the dropdown outline is cut o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce:1. Download and open project (link provided below).2. "Project Upgrade Required" window appears. Click "Upgrade" ... Read more
[IMGUI] Separator between two color pickers doesn't appear when "Random ...
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
[Profile Analyzer] Offset depth value always contains a '+' when when co...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'editorcapture.pdata' into 1st data slot4. Load 'Prof... Read more
[Shader Graph] Text overlaps with prefilled text in search bar on search...
Text overlaps with prefilled text in search bar on searching nodes inside ShaderGraph window Steps to Reproduce: 1. Create a new Pro... Read more
UI Builder Data Path Source List starts flickering and scrolling when tr...
Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more
[VR] Changing graphical api results in crash
Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more
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